Tuesday, April 13, 2010

F.A.P. Quest


UPDATE: New F.A.P. Quest Screens! Direct from F.A.P.Quest 4 and 5!






My apologies for the lack of posts over the past couple of days. I had a ridiculous research presentation that demanded all my attention. Want to know what it was about? "The relationship between ADHD and CAFAS scores at a local mental health agency" Don't know what a "CAFAS score" is? Too bad. I'm done explaining it.

I wish I could have done a research project about American preference to JRPG's, or something studying movie reviews over the past ten years. That would have been interesting. But alas, I am a social work major. Ours is the realm of "evidence based practice" and "cultural competence". While this stuff is all fine and good, I'd like to find some way to integrate my love of all things media with social work. Maybe one day I will find a way...

On to the title of this post. My friends and I were sitting around today, looking up games that Squaresoft and Enix have published. Some had ridiculous titles like "Pop'n Tanks" and "Jesus 2". As I read the list of ridiculous titles, one of my friends said "How about Fapquest 32?"

For those more innocent readers who don't know what "fap" means (and the odds are, if you read this blog, you do) I'll let you google it. Basically, the practice of onanism is still funny to a group of 21-22 year old males (I'll let you look up "onanism" as well) and we all laughed for a good 3 seconds. We all figured it would be one of our stupid jokes that would elicit a quick laugh and die. But it didn't....

We began to discuss what the "Fapquest universe" was. We decided that it was a long running JRPG series that has launched 32 games in total, along with an anime OVA series, action figures, movies and other stuff. We also decided that it should be written F.A.P. Quest. What "F.A.P." stands for is a subject of debate. Among some of the games we came up with were:

F.A.P. Quest 12: Luminosity of the Rift - A game that drew mixed opinions from fans due to it's mixture of RTS elements with traditional tactics RPG elements. It was noted for it's excellent story and characters, and continues to be referenced in successive F.A.P. Quest games.

F.A.P. Quest 5: Masters of TirNaNog- Noted for its mixture of dating sim elements with JRPG elements. Was interesting in that it had a "spirited away" theme where characters from "the real world" get pulled into the F.A.P. Quest universe.

F.A.P. Quest- The original entry in the series. Was one of the first roguelikes. The creator of Rogue and the creator of F.A.P. Quest both went to the same technical school in Tokyo and worked on gaming projects in college. Both had an affinity for RPG's and had many similar ideas. While Rogue grew great recognition, F.A.P. Quest was overshadowed and was considered a "cheap imitation" by critics.

Conrad's Story: Conrad, a popular character from F.A.P. Quest 9, was so loved by fans that he got his own spin-off game. The game was an action brawler that drew mediocre to average reviews.

F.A.P. Quest 64: Like most things with "64" after the title not made by Nintendo, this just sucked. Most F.A.P. Quest fans prefer to think this game didn't happen.

We also introduced a term in the universe called "F.A.P. Tina's" F.A.P.Tina was a character in F.A.P. Quest 4 that fans loved, and "F.A.P. Tina" has become a term for elite, godlike characters in ensuing series. There is fan debate whether F.A.P.Tina was the main character of F.A.P.Quest 1 and 2, but no consensus has been reached.

As you can see, we all have very over active imaginations, as well as encyclopedic knowledge of JRPG cliches. As of 15 minutes ago of this writing, we have gotten one of our friends to make art of the series. Stay tuned for further developments....

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